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dc.creatoramelec, viloria
dc.creatorPineda Lezama, Omar Bonerge
dc.creatorCabrera, Danelys
dc.date.accessioned2021-01-04T21:15:59Z
dc.date.available2021-01-04T21:15:59Z
dc.date.issued2020
dc.identifier.issn1877-0509
dc.identifier.urihttps://hdl.handle.net/11323/7653
dc.description.abstractThe development of collaborative work skills is an important issue during students’ academic training. In a globalized and competitive world, employers consider this type of skill as a fundamental requirement when hiring professionals. When analyzed in depth, the way in which people work in collaborative environments has not changed significantly over the years. Moreover, technology has not managed to displace the use of traditional collaborative work tools. For example, studies show that paper and pencil are still widely used in collaborative design. This paper presents a study that describes the design and implementation of a low-cost multi-touch desktop system that encourages and facilitates the evaluation of collaborative work within a classroom.spa
dc.format.mimetypeapplication/pdfspa
dc.language.isoengspa
dc.publisherCorporación Universidad de la Costaspa
dc.rightsCC0 1.0 Universal*
dc.rights.urihttp://creativecommons.org/publicdomain/zero/1.0/*
dc.sourceProcedia Computer Sciencespa
dc.subjectMulti-touch systemspa
dc.subjectEducational environmentsspa
dc.subjectCollaborative work in the classroomspa
dc.titleVirtual reality tool to improve collaborative work in the university contextspa
dc.typearticlespa
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dc.type.hasVersioninfo:eu-repo/semantics/publishedVersionspa
dc.source.urlhttps://www.sciencedirect.com/science/article/pii/S1877050920317920spa
dc.rights.accessrightsinfo:eu-repo/semantics/openAccessspa
dc.identifier.doihttps://doi.org/10.1016/j.procs.2020.07.092


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